Starting up an Industrial Age trading company from scratch is no simple feat, so if players want to make it easier, then being picky with their starting island inAnno 1800 Console Editionis a must. The game utilizes fertility and endemic resources as one of its earliest mechanics and also as an incentive for players to colonize and expand island territories.

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However, some islands are more blessed than others with some going as far as being self-sufficient up until Artisans start appearing in the population. If players are just starting out in their Sandbox campaigns, then it pays well to look for the following resources in theOld and New WorldofAnno 1800.

10Potato (Old World)

Funny enough, Potatoes inAnno 1800aren’t for food; they’rea staple resourceformaking Schnapps. They’re necessary for keeping the population happy, and happy citizens won’t mind paying higher taxes. Granted, most islands have Potato fertility inAnno 1800,and Old World islands with no Potatoes are anomalies.

A lack of Potatoes won’t exactly halt a settlement’s progression seeing as they’re not a necessity, butincomewill suffer when taxing Farmers and Workers since they need those Schnapps. So to prevent going broke in the early game, Potatoes are a must.

potato farm in anno 1800

9Grain (Old World)

Not having Grain on an island inAnno 1800is more debilitating than not having Potato since a lot of goods and resources rely on this crop. Grain is crucial forBread,Beer, and even doubling the output ofPig Farms, therefore avoiding pollution in the settlement.

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Sadly, Grain isn’t as common as Potatoes in Old World islands. Players will need to be picky where they settle, preferably something with Grain fertility since having Grain early on lets players avoid some aggressive and stretched expansions that can end in disaster.

8Hops (Old World)

Beer is another product that’s integral in keeping society well-taxed. If players fail to provideBeerfor their population inAnno 1800, then they might even be surprised if theirincome becomes negativefrom a couple of thousand. That’s how much beer contributes to cities inAnno 1800.

And it just so happens that Hops is a primary ingredient in Beer. Hops, like Grain, aren’t as common on islands so players might even have to wage wars over Hops or rely on the mercy of passive trading if Hops don’t grow on their island. Hence, Hops is one of the keys to an island’s self-sufficiency in the game.

anno 1800 grain farm

7Iron (Old World)

Iron mines inAnno 1800are a godsend even if there’s only just one. Too many products in the mid to late-game inAnno 1800cannot be made without Iron Ore. If players want to expand and defend their trade routes against Pirates, then they also need Iron Ore for theirWeapons.

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For that matter, an island that has Iron is highly valuable and can last long if players have big plans for their settlements. More than anything, it’s a requisite building resource (Steel Beams) and players literally won’t be able to advance without any Iron source.

6Coal (Old World)

Iron goes hand-in-hand with Coal inAnno 1800.It needs Coal to be smelted intoSteel Bars. Coal is also important in late-gamefactoriesand players can never have too much Coal in their warehouses. One can also consider them as building resources since they’re crucial for making Steel Beams.

Moreover, Coal is a good way to obtaina reliable income sourcein the early game since one of the neutral NPC traders will always purchase Coal at a higher price. Granted, just about any island with trees can be harvested for coal, but dedicatedCoal Minesyield higher batches.

hops farm in anno 1800

5Clay (Old World)

Clay is common enough inAnno 1800but it’s still absent from certain islands in the Old World, which can be debilitating for cities. They’re necessary forBrick production, and players can never have too manyBricks. They tend to run out fast.

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Players will need countless tons of Bricks to makeproper roadsthat won’t clog with wagons on the way to the warehouses. And besides, a lot of buildings have exorbitant Brick requirements, along with most other construction or building resources.

4Sugarcane (New World)

Certain plants in the New World are automatic inclusions, like Plantains, so players will want to instead look for Sugarcanes, among other plants below. Sugarcane isn’t for sugar, ironically. It’s primarily forRuminAnno 1800and the richer members of the Old World society use it for laundry, bathing, and therapy.

Rum is like Beer once players have welcomed Engineers and Investors into their population. If the population ever goes short of this liquor for just a minute, then the player’s income will be halved. So make sure that any New World island has Sugarcane to keep a steady supply of Rum for the rich folks.

iron mine in anno 1800

3Cotton (New World)

Like Sugarcane, Cotton is a necessary starting resource for New World territories since it’s used for a lot of products like Sails, hats, and more. But for the Old World, it’s a prized resource since it’s needed forCotton Fabric, which in turn, is needed forFur Coats. It’s a resource for the wealthy classes of the Old World.

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Cotton is the glue that holds that production line together. Moreover, what players can produce with Cotton can be traded for quite a hefty sum to some neutral NPC traders. One of them even buys Fur Coats at high prices. Having a surplus of Cotton and Cotton Farms helps with that supply line.

2Tobacco (New World)

Again, another luxury resource in the New World, Tobacco is the base component forCigars, which the residents of both the New World and the Old World enjoy to boost their happiness meter. So players can imagine that having a steady source of Tobacco can go a long way in raising up taxation income.

Thankfully, Tobacco and its end-product, Cigars, are easy to maintain. Citizens don’t consume them too much compared to other necessary resources so they usually remain plentiful in storage. That means players can sell them passively foradditional trade income.

coal mine in anno 1800

1Coffee Beans (New World)

Of course, there’s this particular resource whose legacy and dominance in globalized trading has been sustained for several hundreds of years. Coffee Bean fertility in addition to the previous New World plants mentioned above, all in one place, is the dream New World island quality.

Once again, Coffee produced from Coffee Beans inAnno 1800is a “needs” product for wealthy people in the Old World and it’s even necessary to keep a residence’s population maxed. Engineers and Investors simply can’t function without it; it’s like their primary and staple diet. Not much has changed after hundreds of years, it seems.

clay pit in anno 1800

Anno 1800is available on PlayStation 5, Xbox Series X and Series S, and Microsoft Windows.

sugarcane in anno 1800

cotton plantation in anno 1800

tobacco plantation in anno 1800

coffee plantation in anno 1800