With few exceptions, no veteran players will deny the Wizard as the undisputed damage-dealing master inDiablo Immortal. Many players may not like the class because it’s not for them, and that’s just fine, but if the sole metric is topping the DPS charts, the Wizard is supreme.
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Gamers that aren’t seeing the eye-popping numbers yet are likely using inferior weapons. Not every legendary piece is made equal inDiablo Immortal, so picking out the best of the best becomes a process. There are the main and off-hand slots that the community is currently loving the most.
8The Siphon - PvP - Off-Hand
Lightning Nova also has a piece of legendary armor that makes it useful for immobilizing opponents in PvP, so while the move, without weapons, isn’t often considered for PvP, it can be transformed into something else entirely.
The extra 60% movement speed might have opponents confusing the legitimate skill withthe PvP cheatersbecause of powerful it is. Using Lightning Nova to escape from danger or chase down a fleeing opponent is a difference-maker on the battlefield.
7Heart Of The Storm - PvE - Off-Hand
The ‘glass cannon’ accusation works rather well for Wizards. Almost all of them will have Teleport to try and dodge incoming attacks, but some rooms can’t be entirely negated with mobility. For this reason, it’s smart to have Ice Armor ready to go, so as not to get one-shotted whileusing auto-navigationor fighting a boss.
That’s a blow to the DPS potential since it occupies an entire skill slot. Heart of the Storm is here to fix that issue, giving the armor damage capabilities and without replacing the protection element as other legendary items do.
6Icon Of Synchronicity - PvP - Off-Hand
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Look, there are no amount of gear choices that will turn the Wizard into a support class. There isan easier class to playthat can fulfill this role, but the Wizard just can’t hack it; this is a high-octane, perfect-positioning, button-mashing festival in every encounter.
Still, that’s not to say that Wizards shouldn’t help their teammates at all in PvP. Protecting allies at no extra cost and without sacrificing the effectiveness of Ice Armor is a brilliant move that tanks and supports alive will appreciate.
5Unrepentant Gale - PvE - Off-Hand
Arcane Wind is a staple for rift-conquerors, who love its synergy against burning enemies. Keeping foes away from the Wizard is critical to making it through the double-digit challenge rifts. Wizard fans are hoping that Activision-Blizzard leaves the skill nice and overpowered while they’re fixinga myriad of other issues in the game.
This can knock enemies back once, then be charged up again by the time the foes recover. Against melee mobs, this is poison to their odds of getting anywhere close to damaging the character.
4Negation Blade - PvP - Main Hand
The dreaded Black Hole is tough enough to deal with in PvP and a large reason that the Wizard finds itself toppingthe class tier list. Getting caught in this circle is often fatal, even at full health, for many enemies. Their only defense at that point becomes trying to use their ranged attacks to take the Wizard down before they die themselves.
The Negation Blade makes this entire concept an impossibility. Their ranged attacks are absorbed by the Black Hole, leaving them stuck and powerless.
3Entropic Edge - PvE - Main Hand
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Yes, fans of the franchise, Disintegrate is back and it’s just as powerful as gamers have remembered. This deadly beam will help playerslevel up quicklyor take out approaching enemies will before they can get their paws on the player.
An extra 10% damage is excessive for a spell that is already so feared, but that’s the Wizard’s main role, so why not add some extra icing on the DPS cake?
2Syldra’s Fang - PvP - Main Hand
Anything that requires charging up inDiablo Immortalis usually ruled out for PvP. This sadly includes Arcane Wind. If it makes the Wizard hold in place for even a second, it’s a liability. That is, until Syldra’s Fang eliminates the charging process and adds a slow.
Despite being a first-level spell, amax-levelSorceror can make great use of Arcane Fang when it slows down opponents, damages them, and knocks them back. There are plenty of offensive and defensive applications here.
1Windshaper - PvE - Main Hand
The minions of hell are brainless but their overlords are not. Tougher opponents will be moving left and right to dodge attacks and get themselves into a better position. It can be hard to justify having a spell on the bar that is only useful against the easy groups.
Windshaper gives Arcane Wind a homing mechanism and a trail of damage, both of which are useful against elite units that don’t like to hold still. When the going gets tough, don’tchange the difficultyor ditch a favorite skill, just grab some better gear.
Diablo Immortalis available now for mobile and PC.
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