There were quite a few noteworthy announcements during Square Enix’s 20th anniversary event for theKingdom Heartsseries. This includes thereveal trailer forKingdom Hearts 4, which saw Sora continuing his journey after the events ofKingdom Hearts 3. Alongside this was the surprise announcement of a mobile game known asKingdom Hearts: Missing Link, which aims to be the titular missing link between various plot threads of the series.

Thetrailer forKingdom Hearts: Missing Linkshows off a number of elements, from a mysterious character wielding the No Name keyblade, to a white uniformed character in the middle of the game’s town. The gameplay showcased in the trailer has combat that is more akin to the mainline console entries, fighting heartless in various locations with different characters. While fans wondered if it would involve multiple protagonists or character customization, series director Tetsuya Nomura confirms that elements of character creation will be present.

Kingdom Hearts Missing Link protagonist

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In an interview with Famitsu, Nomura revealed many pieces of information regarding these upcoming titles, includingKingdom Hearts: Missing Link. He confirms the main character seen in the trailer will represent the player, where they can create their own avatar. He notes that this character creation process is similar to another mobile game in the series,Kingdom Hearts Union X.

Nomura also touched upon a number of other elements for the game, such as theDisney worlds that will be coming toKingdom Hearts: Missing Link. He states that he is currently in a process of experimenting with them. Nomura stated that the game was originally going to be filled to the brim with Disney motifs, but felt as though it was “overkill” and aimed to balance things out.

The interview also asked about the usage of augmented reality inKingdom Hearts: Missing Link, where Nomura states that players could simply walk to any location or use in-game currency to teleport to said location immediately. He noted that players can avoid spending the currency by just walking there instead. Nomura then closed out the interview by saying that he is trying something he wouldn’t be able to do normally in the mainline titles, and hopes fans will be excited about the closed beta test of the game in the Fall.