Players ofRainbow Sixgames know thatRainbow Six Siegehas a plethora of missions set in different maps and locales, dealing with unsavory forces such as terrorists, insurgents, evildoers, and other factions in their supposed bases. Such is the case withClubhouse, as it’s a map designed to contain the full extent of a biker gang’s arsenal.
RELATED:FPS: Dormant Shooter Franchises We Want To See Revived On Next Generation Consoles
Under the backdrop of a massive mansion, the Clubhouse Map ofRainbow Six Siegehas everything aRainbow Sixfan wants in a complex map - multiple rooms such as bars, a kitchen, and mixed interior and exterior layouts. Its loaded environments can make for one hell of an explosive match, but how should players explore the Clubhouse properly?
Clubhouse: Back To The Basics
Compared to the other maps in the game, the more “basic” nature of Clubhouse makes it quite a breath of fresh air for both Attackers and Defenders. Aside from a basement level, the multipleopportunities for vertical and horizontal playmake Clubhouse quite a versatile map to practice various strategies and try out new tactics. With this in mind, an ideal approach to the map would probably be:
RELATED:Character Archetypes In FPS Games
Basic Defense: Tap Into Room Access
One of the best ways to tap into Defenders inside the Clubhouse is to consider howroaming around could maximize area coverage. For instance, hallways inside the 1F Stock Room and the 1F Garage are always ideal picks to be able to access multiple levels of the map quickly without having to be at a disadvantage near the 1F Main Stairs.
Likewise, defending 2F or the Second Floor would always mean having to reinforce the 2F Construction Room between 2F Money Room and 2F Bedroom. Not only is this ideal for 2F rotation, but the Construction Room is an easily destructible wall that Attackers could tap into on the offense.
Reinforcements: A Hierarchy Of Defenses
Unlike other maps where sites are usually of equal footing in terms of their defensive potential, the sites located in Clubhouse could actually be categorized into tiers depending on how defensible they are. In theory, this could help players gauge how their Defenderscould adjust their deployables and overall strategieswith regards to keeping these sites safe from onlookers At its core:
Defender Operators: Subtle Is Key
Although Clubhouse remains too open for Attackers to be able to come from different angles, Defenders can use this to their advantage by ensuring their Operators of choicecan tap into the openness of the battlefield. With the right Defenders, Clubhouse can become a living hell for Attackers as Defenders can be one step ahead of them:
Basic Attack: Droning, Peeking Works
Considering the very open nature of Clubhouse, the Attackers actually have a lot of vantage points to take advantage of that the Defenders are likely taking into account. Before getting inside guns blazing, it helps toat least drone and peek into areasthat are likely Attacker-friendly zones.
RELATED:The Hardest FPS Games Ever Made, Ranked
In this context, B Dirt Tunnel at the Basement is not an ideal place to enter due to its proximity to B Church and B Armory, both strong Defender sites that could easily bottleneck a full squad. Distracting Defenders with a breach here could be ideal. Otherwise, 1F Strip Club is a good place to start provided it’s droned clear of Defenders, whereas peekers can use 1F Kitchen, 1F Garage, and 2F Bedroom, Gym, and Bars to snipe opponents.
Offense: Careful With Peeks, Bottlenecks
The stability of much of the site areas in Clubhouse can make it quite a bit tricky for Attackers to safely approach themwithout engaging in brutal firefights, and all the more so considering how the map was built with a lot of line of sight builds in mind. Here are some key things to consider:
Offense: Destructive Mobility Is Key
Given the tendency of Defenders to want totry and rotate around the rather open areaof Clubhouse, this could give the Attackers the opportunity to capitalize on the absence of active agents and tear through the objective. As such, before the Defenders come back and swoop in on the flank, the Attackers also need to have Operators on standby capable of trapping Defenders and outmaneuvering them. Ideal Attacker subclasses are the following:
Attacker Operators: Transform Bottlenecks Into Advantage
Aside from the typical slate of breachers and hardline Attackers, it helps to consider adding some specific Attackers into the mix specifically made to counter the site’s bottleneck areas. Interestingly, Attackers ideal for Clubhouse cantransform the area into a nightmare for Defenderswith the right usage:
Rainbow Six Siegewas released in 2015 and is available for play on PlayStation 4, Xbox One, PlayStation 5, Xbox Series X and Series S, and Microsoft Windows.